Choiceborn · In development

A life simulation where systems remember.

Choiceborn is built around the idea that a life is more interesting when school, work, people, money, health, family and the wider world keep affecting each other.

iOSAndroidWindowsIn development
Systems

More than random life events

The current Alpha foundation already connects the major systems that shape a Choiceborn life.

EDU

Education paths

VMBO, HAVO, VWO, MBO, HBO and university-level routes with subjects, assignments, exams, resits and internships.

CAREER

A career market

Vacancies lead into applications, interviews, offers or rejections and negotiation.

REL

Persistent relationships

Friends, partners, family, coworkers, mentors and academic staff can build history with you.

MONEY

Financial state

Income, expenses, credit, debt, mortgages, investing, housing, vehicles and lifestyle all feed one financial picture.

BIZ

Business ownership

Build multiple companies, staff them, add locations and product lines, raise capital, acquire or sell.

WORLD

Living economy

Economic cycles, inflation, rates, unemployment, wages, housing, equities and sector conditions keep changing.

Education

Education is a path, not a single button

Your route can move through secondary school and into MBO, HBO or university-level study. Programs can include subjects, assignments, exams, resits, internships and study delay.

Teachers and professors can become persistent people with their own history in your life. Academic opportunities can emerge from how you perform and who you build relationships with.

Career

Jobs have an application loop

A career can begin with an actual vacancy instead of an instant job assignment. Your education, field, skill, experience, reputation, communication, network, location and the economy can all influence what happens.

VacancyApplicationInterviewOffer / rejectionNegotiateAccept / withdraw
Relationships

People can remember what happened

Choiceborn tracks more than a relationship score. Persistent memories can represent support, advice, milestones, conflict, neglect, broken trust and time spent together.

NPCs can also initiate interactions, making the social world less dependent on the player always making the first move.

Family

One life can become a family history

A discoverable family tree, children with their own development, inheritance and generation handoff let a story continue beyond one character.

When a life ends, an adult child can potentially become the next playable generation while parts of the world and family history continue.

Simulation

Choose how much you want to control

Casual can automate more routine work. Standard keeps the major decisions with you. Deep exposes more manual actions. A custom setup can mix levels by system.

That means a player can care deeply about education and business while allowing another part of life to run with less micromanagement.

See where Choiceborn is heading

Choiceborn is in active development for iOS, Android and Windows. Follow the public project as the simulation expands.